Max Carver has a problem. His sixteen-year-old brother Jake just got a next-generation VR helmet and won’t let anyone touch it. So Max does what any reasonable twelve-year-old would do.
He steals it.
One game. One spell. One desk lamp erupting in flames. That’s all it takes for Max to realize the helmet isn’t just virtual reality. It’s a doorway. And the fantasy world on the other side? It’s leaking.
Suddenly there are creatures in the cafeteria and the lunch lady is fighting them with a rolling pin. The teachers have secrets. The school is built on top of something ancient and dangerous. And the thing that’s been trying to get through from the other side is bigger, smarter, and angrier than anything in the game.
Max has his best friends Sophie and Riley, a brother who’s hiding his own secrets, and a magical ability he doesn’t understand. What he doesn’t have is a plan.
He’s going to need one. Fast.
